Updated a couple of the pdf drawing files. The General layout drawing describing the support frame for the single seat sim was updated and dimensioned. This will develop a little further in the coming weeks. Also, corrected the link to the PFD pdf for the current verions.
All of the drawings listed, with the older 2011 dates will be updated prior to coming back to those panels.
Have the initial pcb done for the PFD. This will have the SMD version of the ESP8266 included on the board. Will take 3 to 4 weeks to get the boards back. Will start working on the receiving keeboard encoder during the wait. Ultimately, the receiving unit will the the FDS Interface IT board/module.
Have worked through printing knobs of differing shapes... pertty much have the 3D software figured out ok. Unless you have your own 3D printer, this isn't going to be the most cost effective source for knobs. But, for those you cannot find commercially available... absolutely, this will work.
Time to get the first panel in the works. We will start with the PFD... simple panel with 2 buttons and 1 rotary. For testing purposes, we will set this up to communicate wirelessly with a simple keyboard encoder... will be a good test of the concept.... and, we'll get the first panel all worked out...
Spent some time playing with 123D Design, by Autodesk. This is a 3D object design software that is free and outputs STL files seamlessly with www.Shapeways.com. Still have a lot to learn to get the finer knob/object details worked out... but, these intial two test objects appear to have turned out ok. Will know more in a couple of weeks when the actual printed knobs are delivered.
The first little test batch of 3D printed knobs back from Shapeways. The quality is surprisingly quite good. I will be gathering 3D files of knobs and other things. Will have them available for download one day soon.
The objective is to have wireless panels, to the extent possible. The esp8266 might just be a viable option to doing just that. These esp8266 modules come in several different shapes and sizes. Pictured from left to right is the esp-12 which has nine accessable gpio pins. In the middle is the ESP-01 which only has 2 gpio pins (which may be enough) with a realy nice small form factor. On the right is the Adafruit Huzzah breakout board which already has a FTDI port for programming and some other nice features. These esp modules communicate via Wi-Fi and are very fast. Little bit of a learning curve to get them programmed, but I am cautiously confident this will work.
Keyboard emulators can be very handy on the simulator. There are a great many FSX or PM keystrokes that can be called from a simple button push. If you can add some additional logic and conditions to these keystrokes, there is a lot of power in keyboard emulator.
The first sim was a full cockpit and it took up a lot of room. The objective now is to produce a single seat with everything fitting within a footprint 48 inches wide by 68 inches long. Small enough to fit anywhere and easy to move around. Initial rendering of the platform and support frame.
I decided to take a break for a few months, and it turned into a few years. A lot has changes in the past few years. 3D printing is now a viable tool... small affordable wireless micro controllers are readily available. I will spend the next few weeks re-accessing where this is going, but it is time to jump back into this project. Wireless, standalone modules is the objective... confident this can be done.
1. Has to be immersive. To be fully immersive, the sim will need to be enclosed and provide multiple environment views.
2. The sim must be portable. The ability to move the sime with components fitting through standard doors. The enclosure will have to
be modular with a maximum width of 32 inches per module.
3. Resonable size. I don't want the sim to take up an entire room. Will make every effort to have the entire sim enclosure
fit on a sheet for 4 ft x 8 ft plywood. This will necessitate a single seat, half cockpit sim.
4. Fully functional in substantial conformance with the processes and procedures of a real aircraft.
5. Close approximation of accuracy is suffient. While some sim builders hold to a high standard of accuracy. My
goal will be the appearance of accuracy is sufficient. Where deviations from scale are necessary, they are acceptable.